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Submitted on
June 16, 2012
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410×360
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392 KB
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6s
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:iconstipend:
stipend Featured By Owner Jun 23, 2012   General Artist
@00:06wow, really cool :)
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:iconnekonotaishou:
nekonotaishou Featured By Owner Jun 19, 2012  Student Filmographer
@00:01Yeah, that was an issue with the scan, unfortunately there's not much I can do about it at the moment :(
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This was my animation final for my Animation Assisting (AKA Classical Animation Techniques) class.

I was given the keyframes to the skip cycle, 10 or so rough drawings., I had to redraw each of the keyframes to tidy them up and add consistency to pretty much everything. The roughs didn't have clearly drawn hands or feet and the basket shrank and grew, so I had to fix that.
Then I had to draw the inbetween drawings; 14 of them, and make sure they were consistent with the roughs in mass and details and everything.
Lastly I had to clean up all 24 drawings by tracing them over exactly using .5 and .3 mm mechanical pencils.

It was a lot of work :|
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:icontooneguy:
ToonEGuy Featured By Owner Feb 25, 2014  Hobbyist Traditional Artist
Very good. Clap 
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:iconseinick:
SEINICK Featured By Owner Apr 11, 2013  Student Filmographer
Great work. Mi ardilla.
[link]
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:iconstipend:
stipend Featured By Owner Jun 23, 2012   General Artist
@00:06wow, really cool :)
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:iconradiantstar4:
RadiantStar4 Featured By Owner Jun 23, 2012  Student Digital Artist
@00:06TThis is so adorable. X3
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:icongabo2020:
gabo2020 Featured By Owner Jun 20, 2012  Professional Traditional Artist
@00:06Looks great.
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:iconaubart:
AubArt Featured By Owner Jun 20, 2012  Hobbyist Traditional Artist
@00:06This looks great ^_^ very fluid animation :D it's funny because I have a animation book that teaches you how to make that little Squirrel animation
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:iconnothingbutblankness:
Nothingbutblankness Featured By Owner Jun 20, 2012  Student Traditional Artist
@00:06(Insert Animaniacs reference here)
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:icondead-portalist:
Dead-Portalist Featured By Owner Jun 20, 2012
@00:06You did a good job keeping your drawings smooth and your mass consistent. The only part that is hard for me to believe is the high-point of the basket swinging forward. The difference in position between the peak frame and the previous seems too great to be as smooth as the rest. The tail I can understand, because squirrels love to flip their tails very quickly. However, I don't feel like a basket can follow the same principles. A tail is fluffy and mostly air and doesn't have much inertia as a whole, whereas a basket is rather solid and would have enough inertia to keep it from being flipped nearly instantaneously.
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:iconwezenbeesje:
wezenbeesje Featured By Owner Jun 19, 2012  Professional General Artist
Hey this is exactly like the animation from a book I have.
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